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- if the movieTime of sprite 20 = the stopTime of sprite 20 then
- set the visible of sprite 4 to 0
- if movie = 0 then
- set t to 409
- end if
- if movie = 1 then
- if CHARACTER = 1 then
- set t to 410
- else
- if CHARACTER = 2 then
- set t to 409
- end if
- end if
- end if
- if movie = 2 then
- if CHARACTER = 1 then
- set t to 410
- else
- if CHARACTER = 2 then
- set t to 410
- else
- if CHARACTER = 3 then
- set t to 411
- end if
- end if
- end if
- end if
- if movie = 3 then
- if CHARACTER = 1 then
- if M = 1 then
- set t to 413
- set yes2 to 1
- set p to 53
- else
- set t to 412
- end if
- else
- if CHARACTER = 2 then
- if M = 1 then
- set t to 415
- set yes2 to 1
- set p to 53
- else
- set t to 412
- end if
- else
- if CHARACTER = 3 then
- if M = 1 then
- set t to 417
- set yes2 to 1
- set p to 54
- else
- set t to 416
- end if
- else
- if CHARACTER = 4 then
- if M = 1 then
- set t to 417
- set yes2 to 1
- set p to 54
- else
- set t to 416
- end if
- end if
- end if
- end if
- end if
- end if
- if movie = 4 then
- if CHARACTER = 1 then
- if M = 1 then
- set t to 419
- set yes2 to 1
- set p to 53
- else
- set t to 418
- end if
- else
- if CHARACTER = 2 then
- if M = 1 then
- set t to 419
- set yes2 to 1
- set p to 53
- else
- set t to 418
- end if
- else
- if CHARACTER = 3 then
- if M = 1 then
- set t to 421
- set yes2 to 1
- set p to 54
- else
- set t to 420
- end if
- else
- if CHARACTER = 4 then
- if M = 1 then
- set t to 417
- set yes2 to 1
- set p to 54
- else
- set t to 422
- end if
- else
- if CHARACTER = 5 then
- if M = 1 then
- set t to 424
- set yes2 to 1
- set p to 54
- else
- set t to 423
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- set the visible of sprite 20 to 0
- go("toys")
- end if
-